Great refrigerator play, make words, names or nonsense, creativity rules; comes in a unique magnetic closure box for easy travel or storage.
Includes 38 1.5" tall magnets.
Ages 3 and up.
Great refrigerator play, make words, names or nonsense, creativity rules; comes in a unique magnetic closure box for easy travel or storage.
Includes 38 1.5" tall magnets.
Ages 3 and up.
Every puzzle maps out addition practice! Kids will find the fish hiding a valuable coin, help Peter Piper locate his basket of peppers, discover a ...
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A house-shaped dexterity game where children learn to open and close locks. Discover the little cat’s birthday party in pictures. For ages 3 and up...
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Use these cards to build an essential foundation for social and emotional learning! Each flashcard features a common scenario, such as being pi...
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Learn to tell time with this magnetic play set! Composed of 75 magnets and 8 cards printed on both sides. Set the time on the card in both digit...
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Making Change is an educational game where players use mental math to subtract the price of an item from the amount paid to make the correct change...
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